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Multi-agent systems look great in demos but rarely survive first contact with...

https://blast-wiki.win/index.php/The_Reality_of_Nonstationarity_in_Multi-Agent_RL:_A_Production-Grade_Post-Mortem

Multi-agent systems look great in demos but rarely survive first contact with production. Agents often trigger infinite tool-call loops that drain your budget and tank performance. Forget the hype. Let us look at why these pipelines actually fail.

Submitted on 2026-05-17 06:56:42

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