Multi-agent systems look great in demos but rarely survive first contact with...
https://blast-wiki.win/index.php/The_Reality_of_Nonstationarity_in_Multi-Agent_RL:_A_Production-Grade_Post-Mortem
Multi-agent systems look great in demos but rarely survive first contact with production. Agents often trigger infinite tool-call loops that drain your budget and tank performance. Forget the hype. Let us look at why these pipelines actually fail.